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Post by Enchant on Feb 25, 2008 8:16:58 GMT -5
...or so that govenement feels anyways. The US intelligence community has embedded spies into our online gaming. They are tracking suspicious behavior that might be an impliment threat to National Security. The Reynard project will begin by profiling online gaming behavior, then potentially move on to its ultimate goal of "automatically detecting suspicious behavior and actions in the virtual world." Full ArticleAlright, besides this taking up much of our tax dollars, how silly is this really? I mean I can understand working out possible scenerios, but to base finding of terrioat activity...many of these players are like 12 years old.... Although, from a skeptics point of view...I can almost see the diabolical genious if someone was passing coded messages and what not through something like that....What I do think is...if the big bads didn't think of things like this before, they sure are now....
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Post by Mistress Rell on Feb 26, 2008 16:16:17 GMT -5
I'm still shaking my head. Paranoia breeds fear, but hey, you never know right?
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Nemaisare
Warrior Hunter
The farther you are from the edge of reality, the closer you are to my world.
Posts: 157
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Post by Nemaisare on Feb 26, 2008 22:42:08 GMT -5
Well, apparently there is some website out there where you can send in questions to the leader of that group that I can't remember the name of, but it is considered a terrorist group. And the leader will answer them, and some of the questions are about whether it is right to kill americans, or something like that...
So I'm really missing the point of bothering with searching the games, for suspicious content. There's probably too much stuff out there to ever see all of it, and what happens when they mess up? And catch someone out who actually isn't doing anything wrong?
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Post by djcalzar on Mar 1, 2008 5:41:39 GMT -5
So if I gank everyone on sight in a game, someone's going to think I'm a terrorist? Oh ya goota love the paranoia of the american security services.
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Post by Enchant on Mar 1, 2008 9:32:40 GMT -5
I think that they need to concentrate more on Intelligence then games personally....but I guess they are thinking outside the box, by working on all scenerios...the only thing is...how would they be able to tell the difference between a player and a terrorist?
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Nemaisare
Warrior Hunter
The farther you are from the edge of reality, the closer you are to my world.
Posts: 157
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Post by Nemaisare on Mar 1, 2008 18:59:44 GMT -5
They would be really good at guessing, or have some sort of hacking system to find out the name of the player, then they'll do undercover work.... STALKERS! And, umm.... Yeah. Heh, that was fun to imagine, but something tells me Advil will be getting really good business for awhile if they do try that.
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